System to control farm efficiency for players with high online
Each character can only be <HALF_FATIGUE_TIME> hours per <RESET_FATIGUE_TIME> in the normal area (not in peace_zone and battle_zone)
If more than this time , hunting monsters get exp, sp, drop, collect, adena in half. (40 hours by default)
More than <FULL_FATIGUE_TIME> hours hunting monsters get exp, sp, drop, collect, adena no gain (60 hours by default)
Time limits resets after this time in hours (1 week by default=168 hours)
The day of week and time where limits will be reset will be choosen.
Each character can only be <HALF_FATIGUE_TIME> hours per <RESET_FATIGUE_TIME> in the normal area (not in peace_zone and battle_zone)
If more than this time , hunting monsters get exp, sp, drop, collect, adena in half. (40 hours by default)
More than <FULL_FATIGUE_TIME> hours hunting monsters get exp, sp, drop, collect, adena no gain (60 hours by default)
Time limits resets after this time in hours (1 week by default=168 hours)
The day of week and time where limits will be reset will be choosen.